Tuesday, April 3, 2007
War.
I am in the grueling process of attacking the Roman Empire and conquering their land. I’ve thus far defeated a seemingly endless band of barbarian warriors to capture a small part of land to add to my already existing civilization. I have not yet come to the conclusion that I have taken on a task too large, though I’ll probably start to feel the reverberations soon. I believe I have the resources and the technology and the military to defeat the Romans, but I’ve accepted that it is going to take a very long time. I’m determined to defeat them and capture their land, but I’m not sure exactly how long it will take. It is difficult to estimate the consequences of my rash decision. The decision itself had no basis of intent other than the fact that I had just defeated the barbarians and I was simply excited and ready to defeat again. I didn’t think about how different the barbarians and the Romans must actually be. Though I am extremely advanced in the technological field compared to the Romans because of my rapid growth and early establishments of cities, there are many more Roman soldiers than there were barbarian warriors. The Romans are obviously, by default, more advanced in all aspects of life than the barbarians. The Romans have actual weapons and larger bands of soldiers defending an area at one time. As can be concluded from past class lectures, the Roman Empire is a significant one to even attempt to defeat, which remains consistent in the game. When my focus is shifted away from the military, I am in the process of building scientific observatories and academies in each of my cities. I’m keeping the culture rate up, as well as keeping my people safe and healthy. There are so many things to keep track of in the game, but I am quickly learning how to balance all of them each time I play.
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